

Use this spoiler formatting: Is there PS5 News?: Yes = Is there PS5 News?: >!Yes!<

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Severe or repeated violations may result in a ban. Trolling, toxic behaviour, name-calling, fanboyism, inciting console wars, and other forms of personal attacks directed at other users may result in removal. Remember the human - treat your fellow redditors with respect. The Future of Gaming - Post Discussion & RoundupĬlick here for detailed rules & policies.The Future of Gaming - Discussion & Video Collection.Essentially, Capcom’s game reinterpreted the Tekken fighting engine into the more traditional 2D fighting plane that the Street Fighter games had been founded upon and while having the likes of Kazuya and Nina fight with Ryu and Ken was neat and all, it’s clear that the game wasn’t quite up to the hype that had been levied upon it prior to release.Īs you might expect Tekken X Street Fighter was set to do the opposite by bringing the Street Fighter characters kicking and screaming into the Tekken engine, but after the success of Tekken 7, Harada and his team saw less and less of justification to keep development going for Tekken X Street Fighter, even though at one point the game had 40 people working on it.
Tekken 7 ps5 ps3#
Originally announced all the way back in 2010 before being put on hold in 2016, Tekken X Street Fighter was supposed to be one half of a crossover mega event in which Capcom and Namco’s most famous scrappers would come together and fight one another in a pair of titles, with one being made by Capcom and the other, Tekken X Street Fighter, being developed by Tekken developer Namco.Ĭapcom made good on their part of the deal, releasing Street Fighter X Tekken on PS3 and PS Vita back in 2012 to a mixed reception. “Development stopped but we got about 30 percent done,” Harada states, “We even had motions, which you can see reflected in Akuma.” According to Harada-san on his talk show Harada’s Bar, development was under way with nearly a third of the game completed.
